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Written by Administrator
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Sunday, 02 March 2008 |
VINE
VINE is a particle based astrophysical simulation code. It uses a tree structure to efficiently solve the gravitational N-body problem and Smoothed Particle Hydrodynamics (SPH) to simulate gas dynamical effects.
The code has been successfully used for a number of studies on galaxy interactions, galactic dynamics, star formation and planet formation and given the implemented physics, other applications are possible as well.
Features of the Code include:
- Binary (‘Press’) tree structure for calculation of gravitational forces by multipole expansion
- SPH for gas dynamics
- Individual particle time steps
- Leapfrog integrator and 2nd order Runge-Kutta integrator implemented
- Periodic boundary conditions using Ewald’s method
- Point masses, to be used e.g. as sink particles in star formation
- Optional use of GRAPE hardware.
- Written in standard Fortran-95
- Parallelized for shared memory architectures using OpenMP.
- Very modular code structure, easy to include additional modules
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Last Updated ( Monday, 03 March 2008 )
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